Animation
Advanced Visual Effects
Implements purposeful premium effects with SVG, masks, Canvas or WebGL, choosing the lightest technique that works.
What it does
Implements purposeful premium effects with SVG, masks, Canvas or WebGL, choosing the lightest technique that works.
When to use it
Use for image reveals, custom cursors, material transitions, or data-driven visuals that need real fallbacks.
Problems it prevents
Stops effects reached for because a library supports them, with no accessibility or device fallback plan.
Typical workflow
- Work up the selection ladder from CSS
- Justify anything beyond CSS
- Build device and motion-preference fallbacks
- Verify real-device performance
Example output
One effect implemented with the lightest technique that achieves it, plus a stated, working fallback for constrained devices.
What's included
- 01The complete prompt
The full manual as a ready-to-save SKILL.md file, matched exactly to what ships in the T7 library.
- 02Install walkthrough
Personal (~/.claude/skills/) and project (.claude/skills/) folder instructions, whichever fits how you work.
- 03Use notes
How Claude invokes it, what a good result looks like, and what to check before you trust the output.
Installation
Save the manual as SKILL.md in ~/.claude/skills/advanced-visual-effects/ to use it on every project, or in .claude/skills/advanced-visual-effects/ to scope it to one repository. Then invoke it directly:
/advanced-visual-effectsWorks well with
Recommended bundle
Save by bundling
Get Advanced Visual Effects as part of Animation Builder: five skills that work together as one toolkit, for £1.96 less than buying all five separately.
