Animation
Loading Animations
Designs honest, accessible loading feedback (spinners, skeletons, progress bars) for real asynchronous states.
What it does
Designs honest, accessible loading feedback (spinners, skeletons, progress bars) for real asynchronous states.
When to use it
Use for route transitions, deferred content, uploads, or auditing loading states that mislead or block content.
Problems it prevents
Stops decorative loaders that run regardless of whether anything is actually still loading.
Typical workflow
- Choose the state from the real task
- Match the indicator to actual progress
- Verify it clears exactly on completion
- Check reduced-motion behaviour
Example output
A loading state tied to real progress data, not a spinner set to spin for a fixed, arbitrary duration.
What's included
- 01The complete prompt
The full manual as a ready-to-save SKILL.md file, matched exactly to what ships in the T7 library.
- 02Install walkthrough
Personal (~/.claude/skills/) and project (.claude/skills/) folder instructions, whichever fits how you work.
- 03Use notes
How Claude invokes it, what a good result looks like, and what to check before you trust the output.
Installation
Save the manual as SKILL.md in ~/.claude/skills/loading-animations/ to use it on every project, or in .claude/skills/loading-animations/ to scope it to one repository. Then invoke it directly:
/loading-animationsWorks well with
Recommended bundle
Save by bundling
Get Loading Animations as part of Animation Builder: five skills that work together as one toolkit, for £1.96 less than buying all five separately.
